package com.sskj.lib;

/**
 * 界面之间传递参数
 * 声明的常量
 */
public class Constans {
    public static final String CODE = "code";
    public static final String USER_ID = "userid";
    public static final String POSITION = "position";
    public static final String DEFAULT_BIBI_COIN = "look";
    public static final String TIME_CYCLE = "timeCycle";
    public static final String IS_CANDLE = "isCandle";
    public static final String POS = "pos";
    public static final String IS_WITHDRAW = "isWithDraw";
    public static final String IS_ADD = "isAdd";
    public static final String PAY_ID = "payId";
    public static final String INIT_POS = "initPos";
    public static final String ORDER_NUM = "orderNum";
    public static final String ENTRUST_NUM = "entrustNum";
    public static final String IS_AREA = "isArea";
    public static final String TOKEN = "token";
    public static final String NOTICE_ID = "noticeId";
    public static final String MONEY_TYPE = "moneyType";
    public static final String QC = "pb";
    public static final String USDT = "cny";
    public static final String BOOMHASH = "boomHash";
    public static final String RECHARGE_URL = "rechargeUrl";
    public static final String WEBVIEW_TYPE = "webViewType";
    public static String INTENT_NOTICE_ID = "intent_notice_id";
    /**
     * 投注逻辑
     */
    //未登录
    public static final int NO_LOGIN = 0;
    //未下注
    public static final int NO_BET = 1;
    //已下注
    public static final int BET_SUCCESS = 2;
    //未逃跑
    public static final int NO_RUN = 3;
    //逃跑成功
    public static final int RUN_SUCCESS = 4;
    //未爆炸
    public static final int NO_BOOM = 5;
    //已爆炸
    public static final int BOOM_SUCCESS = 6;

}
